Kotaku.com.au
The Kotaku Times
Domain Summary
What is the traffic rank for Kotaku.com.au?
• Kotaku.com.au ranks #334,262 globally on HypeStat.
What percent of global Internet users visit Kotaku.com.au?
• 6.56E-5% of global Internet users visit Kotaku.com.au
How many people visit Kotaku.com.au each day?
• Kotaku.com.au receives approximately 3.2K visitors and 4,762 page impressions per day.
Which countries does Kotaku.com.au receive most of its visitors from?
• Kotaku.com.au is mostly visited by people located in Australia,Spain,United States.
How much Kotaku.com.au can earn?
• Kotaku.com.au should earn about $22.88/day from advertising revenue.
What is Kotaku.com.au estimated value?
• Estimated value of Kotaku.com.au is $20,919.83.
What IP addresses does Kotaku.com.au resolve to?
• Kotaku.com.au resolves to the IP addresses 2606:4700:3034::6815:370, 104.21.3.112.
Where are Kotaku.com.au servers located in?
• Kotaku.com.au has servers located in San Francisco, California, 94110, United States.
kotaku.com.au Profile

Title:The Kotaku Times
Description:Discover the latest in Australian pop culture, entertainment news, and insightful reviews. Your daily guide to everything trending down under.
Tags:
Category:Games / Video Games Consoles and Accessories
What technologies does kotaku.com.au use?
These are the technologies used at kotaku.com.au. kotaku.com.au has a total of 14 technologies installed in 12 different categories.kotaku.com.au Traffic Analysis
Kotaku.com.au is ranked #334,262 in the world. This website is viewed by an estimated 3.2K visitors daily, generating a total of 4.8K pageviews. This equates to about 98.1K monthly visitors. Kotaku.com.au traffic has decreased by 10.92% compared to last month.Daily Visitors3.2K
23.27%
Monthly Visits98.1K
10.92%
Pages per Visit1.47
3.63%
Visit duration00:33
48.58%
Bounce Rate71.17%
9.35%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 3,236
- Monthly Visits:
- 98,051
- Pages per Visit:
- 1.47
- Daily Pageviews:
- 4,762
- Avg. visit duration:
- 00:33
- Bounce rate:
- 71.17%
- Global Reach:
- 6.56E-5%
- Monthly Visits (SEMrush):
- 130,228
- Monthly Unique Visitors (SEMrush):
- 30,341
- Monthly Visits (SimilarWeb):
- 95,171
- HypeRank:
- 334,262
- SEMrush Rank:
- 1,501,755
- SimilarWeb Rank:
- 470,303
Traffic sources
- Direct:
- 95.60%
- Referral:
- 1.34%
- Search:
- 1.84%
- Social:
- 1.23%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 30.79%
- Mobile:
- 69.21%
Total Visits Last 3 Months
94.5K
DEC
110.1K
JAN
98.1K
FEB
Visitors by country
- Country
- Users%
- Australia 99.53%
- Spain 0.36%
- United States 0.11%
Where do visitors go on kotaku.com.au?
- Reach%Pageviews%PerUser
- kotaku.com.au
- 100.00%100.00%1.4
Backlinks Report ▼
Kotaku.com.au has a total of 4,915 backlinks from 1,326 referring domains and most of them comes from United States.- Total Backlinks:
- 4,915
- Follow Links:
- 4,863
- Nofollow Links:
- 51
- Referring Domains:
- 1,326
- Referring IPs:
- 1,109
- Authority Domain Score:
- 32
Backlinks by country
- Country
- Domains
- United States 467
- Singapore 214
- Russian Federation 98
- Germany 49
- China 35
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 504
- .ru
- 120
- .net
- 58
- .edu
- 0
- .gov
- 0
Which sites are competitors to kotaku.com.au?
Websites similar to kotaku.com.au are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.- Domain
- CompareDaily Visitors
- roblox.com
- Compare >19.7M
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- Compare >3.7M
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- Compare >2M
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- Compare >1.6M
- gamesradar.com
- Compare >1.2M
- pcgamer.com
- Compare >1M
- thegamer.com
- Compare >833.8K
- polygon.com
- Compare >746.3K
- eurogamer.net
- Compare >327.5K
- dexerto.com
- Compare >279.8K
- nintendolife.com
- Compare >233.2K
- escapistmagazine.com
- Compare >172.9K
- vg247.com
- Compare >160.1K
- dotesports.com
- Compare >97.4K
- siliconera.com
- Compare >55.6K
- gamesindustry.biz
- Compare >26K
- press-start.com.au
- Compare >16.1K
- gameinformer.com
- Compare >2.4K
Last update was 18 days ago
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*HypeStat.com is not promoting or affiliated with kotaku.com.au in any way. Only publicly available statistics data are displayed.
Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Google Index:
- 3,120
- Bing Index:
- 2,400
- Baidu Index:
- 1,010
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- kotaku.com.au
- Rank:
(Rank based on keywords, cost and organic traffic) - 1,501,755
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 112
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 572
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $4.00
Revenue report ▼
Google.com would generate approximately $22.9 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $686.4 and annual gross revenue of approximately $8.4K. Based on these figures, the site's net worth is estimated at around $20.9K.How much would kotaku.com.au make?
- Daily Revenue:
- $22.88
- Monthly Revenue:
- $686.40
- Yearly Revenue:
- $8,351.20
Daily earning by country
- CountryPageviewsEarning
- Australia 4,740$22.85
- United States 5$0.02
- Spain 17$0.01
Loss of money due to Adblock?
- Daily Revenue Loss:
- $4.58
- Monthly Revenue Loss:
- $137.25
- Yearly Revenue Loss:
- $1,669.93
- Daily Pageviews Blocked:
- 952
- Monthly Pageviews Blocked:
- 28,564
- Yearly Pageviews Blocked:
- 347,526
Daily revenue loss by country
- CountryBlockedLost Money
- Australia 948$4.57
- United States 1$0.00
- Spain 3$0.00
How much is kotaku.com.au worth?
- Website Value:
- $20.9K
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- kotaku.com.au
- Last Change Time:
(The last time that the site changed status.) - 2018-07-06 05:45:55
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Passing
Desktop summary
- Root domain:
- kotaku.com.au
- Last Change Time:
(The last time that the site changed status.) - 2018-07-05 12:21:57
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Passing
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- kotaku.com.au
- Last Change Time:
(The last time that the site changed status.) - 2018-07-06 05:45:55
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Passing
Where is kotaku.com.au hosted? ▼
Kotaku.com.au may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 2606:4700:3034::6815:370, 104.21.3.112
- ASN:
- AS13335
- ISP:
- Cloudflare Inc
- Server Location:
- San Francisco
California, CA
94110
United States, US
Other sites hosted on 104.21.3.112
How fast does kotaku.com.au load? ▼
The average loading time of kotaku.com.au is 211 ms. The Desktop speed index is 97 and mobile speed index is 63.- Average Load Time:
- 211 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)1.4s
First Contentful Paint (FCP)1.9s
First Input Delay (FID)0
Interaction To Next Paint (INP)22ms
Largest Contentful Paint (LCP)2.0s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)1.3s
First Contentful Paint (FCP)1.8s
First Input Delay (FID)0
Interaction To Next Paint (INP)28ms
Largest Contentful Paint (LCP)2.0s
Lab Data
Preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Largest Contentful Paint 1.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Time to Interactive 1.2 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)1.4s
First Contentful Paint (FCP)2.0s
First Input Delay (FID)0
Interactive To Next Paint (INP)61ms
Largest Contentful Paint (LCP)2.1s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)1.4s
First Contentful Paint (FCP)1.9s
First Input Delay (FID)0
Interactive To Next Paint (INP)62ms
Largest Contentful Paint (LCP)2.0s
Lab Data
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Largest Contentful Paint 7.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Total Blocking Time 40 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Time to Interactive 7.4 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Max Potential First Input Delay 90 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Speed Index 5.9 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
First Contentful Paint 3.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Does kotaku.com.au use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on kotaku.com.au are reduced by 82%.
kotaku.com.au use br compression.
Original size: 142.1 KB
Compressed size: 25.43 KB
File reduced by: 116.67 KB (82%)
Compressed size: 25.43 KB
File reduced by: 116.67 KB (82%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious
MyWot.com Reputation Ratings
MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites. kotaku.com.au has 93 Safety Reputations.- Status:
- SAFE
- Safety Reputations:
- 93
- Safety Confidence:
- 46
- Child Safety Reputations:
- 91
- Child Safety Confidence:
- 43
SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. kotaku.com.au supports HTTPS. kotaku.com.au supports HTTPS
Verifying SSL Support. Please wait...
Common Name: kotaku.com.au
Organization:
Location:
Issuer: WE1
Valid from: Mar 13 10:09:46 2025 GMT
Valid until: Jun 11 11:07:11 2025 GMT
Authority: CA:FALSE
Keysize:
Organization:
Location:
Issuer: WE1
Valid from: Mar 13 10:09:46 2025 GMT
Valid until: Jun 11 11:07:11 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: WE1
Organization: Google Trust Services
Location: US
Issuer: GTS Root R4
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize:
Organization: Google Trust Services
Location: US
Issuer: GTS Root R4
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize:
Common Name: GTS Root R4
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Nov 15 03:43:21 2023 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize:
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Nov 15 03:43:21 2023 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize:
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. kotaku.com.au supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Site Categories ▼
Website categories are used to classify websites based on their content or purpose. These categories provide a way to organize and filter websites, allowing users to find relevant information or ensure compliance with specific regulations or policies.- Video Games/News and Reviews
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.date: Sun, 30 Mar 2025 02:53:29 GMT
content-type: text/html; charset=UTF-8
vary: Accept-Encoding
link: <https://kotaku.com.au/wp-json/>; rel="https://api.w.org/"
link: <https://kotaku.com.au/wp-json/wp/v2/pages/55>; rel="alternate"; title="JSON"; type="application/json"
link: <https://kotaku.com.au/>; rel=shortlink
x-frame-options: SAMEORIGIN
x-content-type-options: nosniff
x-xss-protection: 1; mode=block
cache-control: public
referrer-policy: strict-origin-when-cross-origin
x-cacheable: YES
age: 68103
x-cache: HIT
cf-cache-status: DYNAMIC
report-to: {"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=WKzEVtoH%2BUWi%2BH2Orr627N3ePRUq%2F%2FafdoRKqcTUaxpbUVVlteCCL%2FHyzzWIvTkBiXY85eD7spdXTr4HGjW6R59xBujbjCbEfJj3YE1ae99IUk2AzKS7hweNEHRPxt2n"}],"group":"cf-nel","max_age":604800}
nel: {"success_fraction":0,"report_to":"cf-nel","max_age":604800}
server: cloudflare
cf-ray: 928451249e28117b-ORD
content-encoding: br
alt-svc: h3=":443"; ma=86400
server-timing: cfL4;desc="?proto=TCP&rtt=6493&min_rtt=1286&rtt_var=10532&sent=8&recv=12&lost=0&retrans=0&sent_bytes=3413&recv_bytes=893&delivery_rate=1896529&cwnd=204&unsent_bytes=0&cid=f738d39a7b617a65&ts=136&x=0"
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
AAAA | 2606:4700:3034::ac43:82a5 | 229 | |
AAAA | 2606:4700:3034::6815:370 | 229 | |
A | 172.67.130.165 | 229 | |
A | 104.21.3.112 | 229 | |
NS | 3529 | ||
NS | 3529 | ||
HINFO | 3600 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.- Domain Updated:
- 2025-03-16
- Domain Registrar:
- DROP.com.au Pty Ltd
- Domain Owner:
- HIL GROUP PTY LTD
- WhoIs:
Domain Name: kotaku.com.au Registry Domain ID: 26463109ece44250a805e1ccf4d38761-AU Registrar WHOIS Server: whois.auda.org.au Registrar URL: https://www.drop.com.au/ Last Modified: 2025-03-16T03:37:19Z Registrar Name: DROP.com.au Pty Ltd Registrar Abuse Contact Email:Registrar Abuse Contact Phone: +61.395897946 Reseller Name: Status: serverRenewProhibited https://identitydigital.au/get-au/whois-status-codes#serverRenewProhibited Status Reason: Not Currently Eligible For Renewal Registrant Contact ID: 0bf3021a427f44228fb15ea9b96ccde8-AU Registrant Contact Name: Harrison Lavery Tech Contact ID: 8b1b8809223948aeb3e9d6a122ffc9f8-AU Tech Contact Name: Harrison Lavery Name Server: dahlia.ns.cloudflare.com Name Server: zeus.ns.cloudflare.com DNSSEC: unsigned Registrant: HIL GROUP PTY LTD Registrant ID: ACN 634949714 Eligibility Type: Company >>> Last update of WHOIS database: 2025-03-30T02:54:39Z